The Elder Scrolls: Blades Tops The App Store With 1 Million Downloads And Makes $500k In Revenue During First Week On iOS

At the end of March, we were reporting that Bethesda’s fans received great news.

The Elder Scrolls: Blades became available in early access on both Android and iOS.

Even though this free-to-play mobile game was announced by the developer for the first time during the E3 2018, its release date has been delayed.

Blades was expected to be launched in the autumn of last year, but instead, it managed to arrive in early 2019.

The game tops App Store with 1 million downloads

Bethesda’s mobile action-RPG managed to top the App Store with one million downloads after its early access launch.

The Elder Scrolls: Blades was announced at E3 2018, and it went live on iOS and Android during the past week for players who had previously signed up for early access.

The game has already been downloaded by more than 1 million users in the first seven days since launch, and it managed to maker about $500,000 in revenue.

The Elder Scrolls: Blades at no.1 in the download charts 

Sensor Tower reported that the game is at no.1 in the download charts and it had about 42% (420,000) downloads coming from the US.

More than that, the US players accounted for 76% of spending, an amount which totaled about $380k.

On the other hand, it’s important to mention that this data is only for iOS and the total downloads are probably much higher.

The game is currently free to play, but it’s worth noting that it contains in-app purchases which will hasten players’ progress. These include Silver Chests that are holding gold and items, like equipment, supplies, and materials.

The Elder Scrolls: Blades received an update during the past week to solve a few issues. Bethesda also made sure to promise further balance tweaks, specifically for the Silver Chest.

There are fully customizable characters in Blades, as well as hand-crafted and procedurally-generated dungeons.

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