Clash Royale Spring 2019 Update Introduces Six Major Game-Balances Changes

Clash Royale is getting a new update today. No, this is not an April Fools joke! The update was first announced on Clash Royale’s official website and it has started rolling out today. Therefore, Clash Royale fans should make sure to keep their smartphones connected to Wi-Fi because the update should arrive through OTA (over the air) channels any minute now. Nonetheless, let’s see which are the changes that the new update brings.

Game-Balance Changes

“The way we approach card balance in Clash Royale is a combination of playtesting, listening to the community and looking at the stats. You can expect monthly balance updates to keep gameplay fine tuned and as fun as possible. In this balance update we’re taking a look at Witch, Flying Machine, Bandit and more!” said Supercell in a recent blog post.

  • Witch: Spawns 3 Skeletons when destroyed
  • Ram Rider: Snare Movement Reduction reduced 100% -> 85%
  • Goblin Hut: Spawn Speed increased 4.75sec -> 4.5sec
  • Flying Machine: Hit Speed reduced 1.0sec -> 1.1sec
  • Giant Skeleton: First Attack faster 0.5sec -> 0.3sec, Mass increased 15 -> 18 (harder to move/push)
  • Bandit: Hitpoints -4%

The most interest change that Supercell is making in this new Clash Royale update is to the Ram Rider. The movement speed reduction is a big nerf to the unit and we think it’s safe to say that most veteran Clash Royale players are going to take this unit out of their lineup.

On the bright side of things, the attack speed of the Ram Rider has not been affected. The unit will still do the same amount of damage as it usually does, but it will move slower. As we all know, the travel speed of units in Clash Royale is quite important and the nerf is going to impact Ram Rider’s popularity.

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