Sony using an Open Source Emulator for its Classic PlayStation

Recently, gaming forums were talking about a controversial subject. People are curious to know why the Sony PlayStation Classic is running an open source emulator. The software is called PCSX ReARMed and it appeared in 2000.

The general impression is that Sony doesn’t feel like investing time in building their own emulator. This would be in their disadvantage because Nintendo already created its open source software for micro-consoles. Should we think that Sony is too lazy for creating an emulator or we could be looking at another situation?

PCSX ReARMed works good, but gamers are a little bit puzzled

Sony isn’t committing an illegal act when using the PCSX ReARMed, because the software has a licence and credit to function. However, if we consider the fact that Sony took Bleem! to court for developing a similar emulator, we see that the gaming giant is hypocritical to use PCSX ReARMed.

On the other hand, the most important aspect in this situation is that games run smoothly and players can enjoy all their features, so the emulator does a perfectly good job. Even so, the big question remains – what is the reason which made Sony use the open source emulator in the first place?

Frank Cifaldi, the founder of Video Games History Foundation declared that a scenario in which Sony spends time and money for creating something that wouldn’t be as good as PCSX is highly unlikely. He sees no reason for this, but who knows?

We are pretty sure that there’s a strong reasoning behind Sony’s action, but for now, we cannot figure out what it is. Until we do, let’s look at the bright side: the whole purpose of the initiative is for games to run correctly and the emulator is successfully reaching this goal.

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